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Room 8 Group

About Room 8 Group

Room 8 Group is an independent, end-to-end strategic partner in external game development, founded in 2011 (celebrating over 15 years in the game). The group has grown from a small team into a global organization of around 1,000 to 1,100+ creative and technical specialists across three continents (Europe, North America, and South America). It operates under a 'one office' philosophy with locations in the United Kingdom (London), Brazil (Recife), the USA (Kingston, WA), Canada (Montreal, QC), Cyprus (Limassol), and Poland (Warsaw). Core Solutions & Service Offerings: - Game Development: End-to-end game creation, full feature development, prototyping, level design, LiveOps, DLCs & expansions, and remake/remastering services. - Technology & Engineering: AI behavior development, backend infrastructure and DevOps, gameplay development, network & multiplayer, performance optimization, porting, rendering and graphics, tools development, UI/UX, and VR development. - Art (via Room 8 Studio): Visual styles spanning stylized to hyper-realistic, including art direction, characters, environments, vehicles, weapons, 3D animation, and real-time VFX. - Trailers & Cinematics: In-game cutscenes, CG trailers, gameplay trailers, user acquisition & marketing videos across Unreal Engine 5 real-time and pre-rendered pipelines. - QA: Functional QA, compliance and certification testing, game performance testing, LiveOps QA, localization QA, and test automation & tool development. - Training & Simulation and Immersive Experiences. Partnerships, IPs, and Track Record: - Works with publishers and developers including Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take-Two Interactive, EA, Supermassive Games, Compulsion Games, Mainframe Industries, and Octopus Panic Games. - Credited involvement in major IPs and titles such as Call of Duty (Call of Duty: Black Ops 6), Diablo (Diablo IV), Alan Wake 2, South of Midnight, Pax Dei, Crusader Kings III (console porting/optimization), RoboCop: Rogue City, Directive 8020, The Crew Motorfest, Godfall, Life Is Strange: True Colors, Just Dance 2022, Nancy Drew: Mystery of the Seven Keys, Star Fox on Nintendo Switch 2, GRAVHOUNDS, and Planet Zoo 2. - Holds a global CSAT score of 8.8/10. - Key leadership roles cited include Yann Le Tensorer (VP of Technology), Elena Natsvlishvili (VP of Art), Guillaume Carmona (VP of Game Development), Anna Berdnyk (Acting Head of Business Development), Dawid Turbaczewski (QA Manager), Jose Araiza (Producer/Lead Producer), Robyn B. (Tech Production Management Director), Sandy H. (Trailers & Cinematics Division Director), and Ryan Hawkins (Art Director). Industry Recognition: - Winner: Best Service Provider (Mobile Games Awards 2024), Commitment to ESG (TIGA Awards 2024). - Shortlisted: Supporting Star (Develop:Star Awards 2025), Creative (Content) Partner of the Year (MCV/DEVELOP Awards 2025), Global Business Excellence (MCV/DEVELOP Awards 2025), Co-Development Partner of the Year (TIGA Awards 2024), Service Provider (TIGA Awards 2024), Art, Animation, and Trailer Supplier (TIGA Awards 2024), Best Creative Provider (Develop:Star Awards 2024), and Service Provider of the Year (MCV/Develop Awards 2024). Anna Berdnyk received a nomination at the MCV/DEVELOP Women in Games Awards 2026.
Contact Details
Phone 98346-9651
Registered Address Level39, One Canada Square, Canary Wharf, E14 5AB, London, United Kingdom
Office Locations
London, United Kingdom; Recife, Brazil; Kingston, United States; Montreal, Canada; Limassol, Cyprus; Warsaw, Poland