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С#/Unity Render Engineer

Room 8 Group

Anywhere in Bulgaria, Anywhere in Czech Republic, Anywhere in Georgia, Anywhere in Latvia, Anywhere in Lithuania, Anywhere in Moldova, Warsaw, Anywhere in Portugal, Bucharest, Anywhere in Ukraine Remote

Job Description

С#/Unity Render Engineer

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Game Development team provides comprehensive co-development and full-cycle development solutions across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.

Location: Bulgaria , Czech Republic , Georgia , Latvia , Lithuania , Moldova , Poland , Portugal , Romania [Bucharest], Ukraine
Cooperation: Full-time , Remote
Team: Engineering

The next great challenge is coming:

Room 8 Group is looking for an experienced C#/Unity Render Engineer to join our team and contribute to the development of high-quality games and engaging experiences.

In this role, you will focus on Unity-based development, console porting, and performance optimization across multiple platforms, including PlayStation, Xbox, and PC. You will collaborate with cross-functional teams, contribute to technical and architectural decisions, and help ensure high-quality game performance and successful delivery across platforms.

Superpowers you have:

6+ years of experience with C# and Unity development.
Deep knowledge of Unity 3D, C#, design and architectural patterns, and software development best practices.
Experience developing or porting games for Xbox or PlayStation.
Experience with game profiling, debugging, and GPU and memory optimization.
Understanding of Entity Component System (ECS) architecture.
Strong communication and interpersonal skills.
Ability to adapt to changing priorities and deliver results under pressure.
Upper-Intermediate English or higher, with strong written and verbal communication skills.

You’re a rockstar if you have:

Hands-on experience with Unity’s Entity Component System (ECS).
Experience with HDRP and URP.
Experience supporting game releases across multiple platforms, including Xbox and PlayStation.
Knowledge of Agile/Scrum methodologies.

Becoming part of Room 8 Group, you will:

Conduct code reviews and provide technical guidance to the development team.
Collaborate closely with the Product Owner to align development priorities and ensure successful project delivery.
Develop and port games and applications across PlayStation, Xbox, Switch, iOS, Android, Web, and PC.
Participate in architecture discussions, design reviews, code reviews, and task and project estimations.
Collaborate effectively with multidisciplinary teams to achieve project goals.

Join the team of inspiring game dev professionals, and get even more:

Competitive financial reward (yes, we are fair enough);
Challenges to raise your XPs score working on the projects of the top global game dev publishers;
Private medical care, paid time off;
A culture of diversity and inclusion to unite the most outstanding talents;
Community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.

Key Advantages

Competitive financial reward Private medical care Paid time off