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Realistic 3D Characters, Middle (Marvelous)

Room 8 Group

Ukraine, Malaysia, Croatia, Argentina, Bulgaria, Brazil Remote

Job Description


+ Superpowers you have: 
  • High-poly sculpting in ZBrush; 

  • SubD modeling in Max or Maya; 

  • Creating character topology optimized for animation; 

  • Cloth simulation using Marvelous Designer; 

  • Solid knowledge of human anatomy; 

  • Experience with hard surface modeling; 

  • Texturing with Substance Painter; 

  • Understanding of modern pipelines and technical requirements for photorealistic character creation; 

  • Experience working on PC and console game projects as a Character Artist; 

  • Relevant portfolio with photorealistic character work; 

  • Ability to interpret, follow, and enhance concept designs; 

  • Excellent communication skills and a collaborative mindset to work in dynamic, creative environments;  

  • Intermediate+ English level (written and spoken) for seamless collaboration and documentation. 

 

+ You’re a rockstar if you have: 
  • Experience creating game-ready hair; 
  • Experience designing and modeling creatures; 

  • Familiarity with Unreal Engine 4, 5 or other game engines; 

  • Strong drawing skills; 

  • Understanding of rigging and animation pipelines. 
     

+ Becoming part of Room 8 Group, you will: 
 
  • Create high-poly and low-poly models of photorealistic characters and creatures based on provided concepts; 

  • Develop clean UV mapping and perform texture baking (normal, AO, etc.); 

  • Create high-quality photorealistic textures; 

  • Work with game engines. 

Key Advantages

Private Health Coverage